Pilvi presents “Breakfast in Amsterdam” Collection through a stunning experience in 3D VIRTUAL REALITY for the visitors. Beyond the excellence in design, Pilvi (www.pilvi.it) by Chiara Pancino launches an innovative presentation system thanks to the collaboration with a top team in interaction design: Roberto Fazio (www.robertofazio.com) and Stefano Giannetti (www.ikare.it)

In occasion of Pitti Bimbo 19-20-21 Jan 2016 in Florence we developed a 3D Virtual Reality App for ZEISS VR ONE and iPhone 6.

VR Pilvi works also on Google Cardboard with any Android 5.0+ and iOS 9+. The VR PILVI App is available for free on  Google Play Store and App Store






If you use VR PILVI and VR ONE, please scan the QR code to optimize the visual experience. More about Google Cardboard program: https://google.com/cardboard

Print QR Code for your convenience!

ZEISS VR ONE Adds Google Viewer Profile Support                        As a result of collaboration between Google and ZEISS, ZEISS VR ONE owners can now easily use any and all apps developed for Google Cardboard, to play them as if they are optimized for the ZEISS VR ONE. This is accomplished simply by users scanning a special new ZEISS VR ONE, Google Viewer Profile (GVP) QR code to their smartphone.  When scanned, this code automatically optimizes the Google Cardboard apps’ image and head-tracking for the ZEISS VR ONE. The ZEISS VR ONE, GVP QR code is available for free download here and is included with all new ZEISS VR ONE units purchased.  Besides optimizing Google Cardboard apps for the ZEISS VR ONE, this GVP QR code simplifies work for app developers.  Developers can now create apps with the widely used Google Cardboard SDK to include pre-distortion, head tracking and support for multiple headsets including Google Cardboard and the ZEISS VR ONE without needing to produce separate apps for different headsets.  Adding Google Profile Support insures optimized compatibility with the largest, fastest growing VR app eco-system that will continue to grow by making it easy for developers to create apps for the largest, most diverse base of VR headsets.